BLaZeKiLL / VloxyEngine

Performance oriented voxel engine for unity.
MIT License
93 stars 10 forks source link

Colliders #91

Closed BLaZeKiLL closed 1 year ago

BLaZeKiLL commented 1 year ago

Colliders would be required for any ray-cast-based runtime API. We can generate colliders using job system, reference

Few points to consider

AldeRoberge commented 1 year ago

This might be of good use :

https://github.com/bbtarzan12/Unity-Procedural-Voxel-Terrain/blob/master/Assets/Scripts/Voxel/VoxelColliderBuilder.cs