BSBussell / BML

The SDL Wrapper used by BlueKit2D to Simplify I/O and Rendering
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Collision Detection #25

Closed BSBussell closed 1 year ago

BSBussell commented 1 year ago

Develop a collision detection solution that works with rects and maybe spheres...

BSBussell commented 1 year ago

SDL_Rect's should make this not too hard

BSBussell commented 1 year ago

This goes in BlueKit2D