BSBussell / BML

The SDL Wrapper used by BlueKit2D to Simplify I/O and Rendering
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Research SDL more #31

Open BSBussell opened 1 year ago

BSBussell commented 1 year ago

understand optimizations we could use:

ex:

Calling Render Present only for changes... although I doubt this would ever work for something moving, can try

BSBussell commented 1 year ago

For example apparently you can completely skip the whole part of rendering where you make a surface.... that's wacky