Is your feature request related to a problem? Please describe.
Transport Usage shows as a negative, whereas users would prefer it to operate in reverse (i.e. adding Transport units increases currency / taking Detachments decreases currency) or be a hidden currency.
Describe the solution you'd like
Transport Usage should be renamed to "Transport" and have the calculations be inverted, if possible.
Describe alternatives you've considered
If not possible, close issue and leave as it is.
Isn't possible to implement - BattleScribe cannot differentiate between 0 and negative numbers, meaning that a currency needs to have a positive cost to work properly with Min/Max limits.
Is your feature request related to a problem? Please describe. Transport Usage shows as a negative, whereas users would prefer it to operate in reverse (i.e. adding Transport units increases currency / taking Detachments decreases currency) or be a hidden currency.
Describe the solution you'd like Transport Usage should be renamed to "Transport" and have the calculations be inverted, if possible.
Describe alternatives you've considered If not possible, close issue and leave as it is.
Additional context N/A