Added Nether Wastes as a new nether biome, replacing the default nether in deco worlds. This is exactly the same as the - vanilla nether, but with the following features added:
Added dried up lavafalls made of basalt.
Added clusters of magma blocks near the lava ocean.
Added large clusters of infused stone near the lava ocean.
Changed (refactored) how surface generation is handled to significantly reduce code duplication and make individual tweaks per biome easier.
Changed savannas in new worlds to generate plateaus instead of hills.
Changed how gravel beaches are formed in new worlds.
Changed desert, dunes, and badlands to no longer generate surface lakes in new worlds.
Changed the name of Woods Hills to Wooded Hills.
Fixed an issue where soil depth conformed to chunk boundaries.
Fixed an issue where certain unfinished features would attempt to generate, potentially causing a crash if deco was not installed.
Fixed an issue where decoration generation was affected by the first world generated after starting the game.
Fixed an issue where skylands were not being decorated properly.
Fixed an issue where badlands terracotta layers were always black in beta and skylands.
Fixed an issue where the game would crash on load if deco was not installed.