[]Added bone pillars, using vanilla's bone block texture, crafted with 2 bone blocks above each other.
[]Added wood, which are logs with bark on all sides, and stripped variants, created by combining 4 logs or stripped logs in a square in a crafting grid. Wood may also be stripped using a chisel in a crafting grid, similar to logs.
[]Added polished stone and subblocks, using the vanilla stone slab top texture, made by smelting stone in the crucible.
[]Added stone slabs using the actual stone texture, and changed vanilla stone slabs to be made from polished stone.
[]Added magma blocks, obtained by heating netherrack over stoked fire while in the nether. Magma blocks may spawn nether mobs. Magma blocks form basalt when coming into contact with water.
[]Added the ability for nether quartz ore to spread to adjacent magma blocks while in the nether. This was done to make quartz more available in response to the increasing number of uses for quartz for aesthetic purposes. This should not affect balance significantly, except for making repeaters and turntables slightly easier to obtain, and gold is still a limiting factor on those.
[]Added the ability to cleanse nether bricks into bricks by heating it over stoked fire then running water over it. Similar to quartz, this was done to make bricks more available for aesthetic purposes, without changing the balance of clay for pottery.
[]Added the ability for snow to rest on or around carpets, pergolas, lanterns, and chairs.
[]Added the ability to pack ender pearls into ender blocks.
[]Added polished sandstone and red sandstone, plus subblocks for each, using the sandstone top texture on all sides, made by smelting sandstone in a crucible.
[]Added sandstone and red sandstone bricks, plus subblocks for each, crafted by combining 4 polished sandstone in a square in a crafting grid.
[]Added stairs and slabs for cut sandstone and red sandstone.
[]Changed the name of smooth sandstone to cut sandstone to match vanilla.
[]Changed cobblestone walls to drop themselves for consistency. It always felt very strange that only cobblestone walls exploded into items, when stone brick and brick walls do not, plus it was the only wall out of more than fifty in the game to not drop itself.
[]Changed mobs to not be able to spawn on glass. This does affect balance slightly, but the change in BTW happened before quartz was added to the glass recipe, and having to light up large areas of glass can be very ugly.
[]Removed the kiln recipe for basalt as there is now a more interesting way of obtaining basalt. This also indirectly fixes an issue causing craftguide to crash the game when opened, however the root cause is not fixed. I believe it is coming from the addon adding kiln recipes through reflection.
[]Removed several unused textures.
[]Fixed an issue where placing chairs while facing up or down resulted in incorrect facing.
[]Fixed an issue where loose stone variants turned into regular stone when passing lava and water over them.
[]Fixed an issue where stained glass dropped the block instead of the item when picked up by a block dispenser or silk touch.
[]Fixed an issue where loose stone variant slabs were not able to be crafted back into full blocks.
[]Fixed an issue where diorite loose stone brick crafted into the wrong stairs and slabs.
[*]Fixed an issue where stained glass did not appear in the creative inventory.
[]Added bone pillars, using vanilla's bone block texture, crafted with 2 bone blocks above each other. []Added wood, which are logs with bark on all sides, and stripped variants, created by combining 4 logs or stripped logs in a square in a crafting grid. Wood may also be stripped using a chisel in a crafting grid, similar to logs. []Added polished stone and subblocks, using the vanilla stone slab top texture, made by smelting stone in the crucible. []Added stone slabs using the actual stone texture, and changed vanilla stone slabs to be made from polished stone. []Added magma blocks, obtained by heating netherrack over stoked fire while in the nether. Magma blocks may spawn nether mobs. Magma blocks form basalt when coming into contact with water. []Added the ability for nether quartz ore to spread to adjacent magma blocks while in the nether. This was done to make quartz more available in response to the increasing number of uses for quartz for aesthetic purposes. This should not affect balance significantly, except for making repeaters and turntables slightly easier to obtain, and gold is still a limiting factor on those. []Added the ability to cleanse nether bricks into bricks by heating it over stoked fire then running water over it. Similar to quartz, this was done to make bricks more available for aesthetic purposes, without changing the balance of clay for pottery. []Added the ability for snow to rest on or around carpets, pergolas, lanterns, and chairs. []Added the ability to pack ender pearls into ender blocks. []Added polished sandstone and red sandstone, plus subblocks for each, using the sandstone top texture on all sides, made by smelting sandstone in a crucible. []Added sandstone and red sandstone bricks, plus subblocks for each, crafted by combining 4 polished sandstone in a square in a crafting grid. []Added stairs and slabs for cut sandstone and red sandstone. []Changed the name of smooth sandstone to cut sandstone to match vanilla. []Changed cobblestone walls to drop themselves for consistency. It always felt very strange that only cobblestone walls exploded into items, when stone brick and brick walls do not, plus it was the only wall out of more than fifty in the game to not drop itself. []Changed mobs to not be able to spawn on glass. This does affect balance slightly, but the change in BTW happened before quartz was added to the glass recipe, and having to light up large areas of glass can be very ugly. []Removed the kiln recipe for basalt as there is now a more interesting way of obtaining basalt. This also indirectly fixes an issue causing craftguide to crash the game when opened, however the root cause is not fixed. I believe it is coming from the addon adding kiln recipes through reflection. []Removed several unused textures. []Fixed an issue where placing chairs while facing up or down resulted in incorrect facing. []Fixed an issue where loose stone variants turned into regular stone when passing lava and water over them. []Fixed an issue where stained glass dropped the block instead of the item when picked up by a block dispenser or silk touch. []Fixed an issue where loose stone variant slabs were not able to be crafted back into full blocks. []Fixed an issue where diorite loose stone brick crafted into the wrong stairs and slabs. [*]Fixed an issue where stained glass did not appear in the creative inventory.