Closed Unleashed75 closed 1 week ago
Great addition! I wasn't sure if anyone would want this split, but I should definitely be able to turn this into two configs instead.
Making a note of my current dev implementation before it makes it into a release. This issue will be closed when I commit the changes to the main branch, however feel free to comment further if you would like to propose a different solution.
I'll refer to these as F (TRAMPLE_FARMLAND) and C (TRAMPLE_CROPS) for the below.
So, the possible combinations are:
Request Description
I would like to see the Trample Crops rule only work on farmland that has crops on them.
The current Trample Crops rule stops trampling farmland, regardless of crops being on top of it or not. If the farmland has no crops on it, I would need to place blocks on top and break them, or remove water source but this may not be easy if the farmland is by a river etc. This acts more like a Trample Farmland rule.
A true Trample Crops rule would be only when farmland has no crops on top, can it be trampled. This means if I placed farmland and crops in the wrong spot, I just have to remove the crop and jump on the farmland a couple times.
Maybe have the option for both, or rename to suit what it really does?
Great mod either way. Thank you!
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