Open Immortalin opened 6 years ago
I believe this should be possible with the Unreal project. We haven't tested it ourselves, but if you are interested and willing to try it we'd be happy to support. You would want to download the Unreal project that holodeck is made from from https://github.com/byu-pccl/holodeck-engine and then check out Unreal's guide to running projects in VR. Let us know what you figure out!
This might be tricky since we block the main UnrealEngine loop so much
Is it possible to hook this up to Oculus to allow human interaction while training is in progress?