Babyhamsta / Aimmy

Universal Second Eye for Gamers with Impairments (Universal AI Aim Aligner - ONNX/YOLOv8 - C#)
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Sticky Aim #1401

Open ItsToxicGG opened 4 months ago

ItsToxicGG commented 4 months ago

Adding sticky aim as an option

whoswhip commented 4 months ago

Not possible, since Aimmy is AI powered, the AI cannot tell the difference between one detection/enemy and another

ghost commented 4 months ago

Not possible, since Aimmy is AI powered, the AI cannot tell the difference between one detection/enemy and another

how about only aim which is more close to crosshair? nah cant work

Babyhamsta commented 4 months ago

Adding sticky aim as an option

Not possible, since Aimmy is AI powered, the AI cannot tell the difference between one detection/enemy and another

It's potentially possible as you can force the AI to stick to a detection a tad bit longer before trying to move to another. Thus seeming more like sticky aim. It is harder due to it being AI.

Lofuuzi commented 2 weeks ago

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