Babyhamsta / Aimmy

Universal Second Eye for Gamers with Impairments (Universal AI Aim Aligner - ONNX/YOLOv8 - C#)
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Playing at a non-native resolution exclusive full screen causes the aim's position to be off target #1404

Open ghost opened 4 months ago

ghost commented 4 months ago

correct this issue https://github.com/Babyhamsta/Aimmy/issues/1355#issue-2143503321

I have just repeated the verification and confirmed that this is an aim offset target problem caused by playing games with non-monitor native resolutions.

my monitor is 3440x1440, if I use any non-monitor native resolutions exclusive full screen mod in game such as 2560x1080, Aimmy will accurately aim at the upper left side of the screen (and I may understood why the aim's position would be there)

Lofuuzi commented 2 weeks ago

12