The former is more directly indicating there is a leak. The original issue for second link is already fixed, but the scenario will crash when loading lots of KTX textures which I suspect may be because of the memory leak. I've already spent some time looking into the memory leak, but haven't figured out the root cause yet.
There are two forum issues that are possibly the same issue: https://forum.babylonjs.com/t/how-to-release-ressources-for-ktx2-textures/25176 https://forum.babylonjs.com/t/opacitytexture-not-working-on-ios-15-devices/25102
The former is more directly indicating there is a leak. The original issue for second link is already fixed, but the scenario will crash when loading lots of KTX textures which I suspect may be because of the memory leak. I've already spent some time looking into the memory leak, but haven't figured out the root cause yet.
See the forum issues for a repro.