Closed bghgary closed 1 month ago
Please make sure to label your PR with "bug", "new feature" or "breaking change" label(s). To prevent this PR from going to the changelog marked it with the "skip changelog" label.
Snapshot stored with reference name: refs/pull/15128/merge
Test environment: https://babylonsnapshots.z22.web.core.windows.net/refs/pull/15128/merge/index.html
To test a playground add it to the URL, for example:
https://babylonsnapshots.z22.web.core.windows.net/refs/pull/15128/merge/index.html#WGZLGJ#4600
Links to test babylon tools with this snapshot:
https://playground.babylonjs.com/?snapshot=refs/pull/15128/merge https://sandbox.babylonjs.com/?snapshot=refs/pull/15128/merge https://gui.babylonjs.com/?snapshot=refs/pull/15128/merge https://nme.babylonjs.com/?snapshot=refs/pull/15128/merge
To test the snapshot in the playground with a playground ID add it after the snapshot query string:
https://playground.babylonjs.com/?snapshot=refs/pull/15128/merge#BCU1XR#0
Visualization tests for WebGPU (Experimental) Important - these might fail sporadically. This is an optional test.
WebGL2 visualization test reporter:
WebGL2 visualization test reporter:
Visualization tests for WebGPU (Experimental) Important - these might fail sporadically. This is an optional test.
This makes it possible for the C++ native engine to check if some features are available on the JS side and then do different things based on what the flags say. This will ensure better backwards compatibility with versions.