BabylonJS / Babylon.js

Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
http://www.babylonjs.com
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Bump ws from 8.17.0 to 8.17.1 #15215

Closed dependabot[bot] closed 2 weeks ago

dependabot[bot] commented 2 weeks ago

Bumps ws from 8.17.0 to 8.17.1.

Release notes

Sourced from ws's releases.

8.17.1

Bug fixes

  • Fixed a DoS vulnerability (#2231).

A request with a number of headers exceeding the[server.maxHeadersCount][] threshold could be used to crash a ws server.

const http = require('http');
const WebSocket = require('ws');

const wss = new WebSocket.Server({ port: 0 }, function () { const chars = "!#$%&'*+-.0123456789abcdefghijklmnopqrstuvwxyz^_`|~".split(''); const headers = {}; let count = 0;

for (let i = 0; i < chars.length; i++) { if (count === 2000) break;

for (let j = 0; j &lt; chars.length; j++) {
  const key = chars[i] + chars[j];
  headers[key] = 'x';

  if (++count === 2000) break;
}

}

headers.Connection = 'Upgrade'; headers.Upgrade = 'websocket'; headers['Sec-WebSocket-Key'] = 'dGhlIHNhbXBsZSBub25jZQ=='; headers['Sec-WebSocket-Version'] = '13';

const request = http.request({ headers: headers, host: '127.0.0.1', port: wss.address().port });

request.end(); });

The vulnerability was reported by Ryan LaPointe in websockets/ws#2230.

In vulnerable versions of ws, the issue can be mitigated in the following ways:

  1. Reduce the maximum allowed length of the request headers using the [--max-http-header-size=size][] and/or the [maxHeaderSize][] options so that no more headers than the server.maxHeadersCount limit can be sent.

... (truncated)

Commits
  • 3c56601 [dist] 8.17.1
  • e55e510 [security] Fix crash when the Upgrade header cannot be read (#2231)
  • 6a00029 [test] Increase code coverage
  • ddfe4a8 [perf] Reduce the amount of crypto.randomFillSync() calls
  • See full diff in compare view


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bjsplat commented 2 weeks ago

Please make sure to label your PR with "bug", "new feature" or "breaking change" label(s). To prevent this PR from going to the changelog marked it with the "skip changelog" label.

bjsplat commented 2 weeks ago

Snapshot stored with reference name: refs/pull/15215/merge

Test environment: https://babylonsnapshots.z22.web.core.windows.net/refs/pull/15215/merge/index.html

To test a playground add it to the URL, for example:

https://babylonsnapshots.z22.web.core.windows.net/refs/pull/15215/merge/index.html#WGZLGJ#4600

Links to test babylon tools with this snapshot:

https://playground.babylonjs.com/?snapshot=refs/pull/15215/merge https://sandbox.babylonjs.com/?snapshot=refs/pull/15215/merge https://gui.babylonjs.com/?snapshot=refs/pull/15215/merge https://nme.babylonjs.com/?snapshot=refs/pull/15215/merge

To test the snapshot in the playground with a playground ID add it after the snapshot query string:

https://playground.babylonjs.com/?snapshot=refs/pull/15215/merge#BCU1XR#0

bjsplat commented 2 weeks ago

WebGL2 visualization test reporter:

https://babylonsnapshots.z22.web.core.windows.net/refs/pull/15215/merge/testResults/webgl2playwright/index.html

bjsplat commented 2 weeks ago

Visualization tests for WebGPU (Experimental)

https://babylonsnapshots.z22.web.core.windows.net/refs/pull/15215/merge/testResults/webgpuplaywright/index.html