Closed vsantosu closed 6 years ago
Hi, this is because you are simplifying a mesh with no geometry. GLTF's first mesh is usually a root mesh with no geometry (same thing goes to The Dude for example). If you choose a mesh that does have a geometry, it works - https://www.babylonjs-playground.com/#JSSWZ2#1 , thou I won't recommend simplifying an animation-enabled mesh, as the results are unexpected.
Bug:
Im trying to simplify the Alien GLB model, but following the documentation tutorial it throws error.
Simplification fails when loading GLB/GLTF mesh.
https://www.babylonjs-playground.com/#JSSWZ2