Open sebavan opened 4 years ago
Which version of this feature is expected to be implemented
We don't know yet. This is something we are looking for help if you are motivated
Is this still something we want? I was looking at the code it would not really be that hard to convert, but it does look like it only supports planes at this moment.
oh yes we want it. but we want it as a regular source (so for all meshes)
Maybe PlayCanvas their implementation (light shapes) can also help. They have predefined shapes though. Docs: https://developer.playcanvas.com/en/user-manual/graphics/lighting/lights/#light-shapes Example: https://playcanvas.github.io/#/graphics/area-lights
Do we want shadow support as well?
I don't think so, soft shadows can be simulated to some extent with PCSS or some other filter method. Generating accurate shadows for area lights would be quite time consuming I think.
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Based on those researches, integrate supports for Area Lights: