With the Windows CI jobs with V8 engine instead of Chakra, when running the ValidationTests, bgfx reports that it reached the limit of texture handle.
It looks like resources are not destroyed, or not destroyed fast enough(?)
It doesn't repro locally.
With the Windows CI jobs with V8 engine instead of Chakra, when running the ValidationTests, bgfx reports that it reached the limit of texture handle. It looks like resources are not destroyed, or not destroyed fast enough(?) It doesn't repro locally.