When calling DynamicTexture.update with values given to the invertY argument nothing happens in Babylon Native. The invertY arguments get completely ignored by the NativeEngine.
The API works for the default case (when invertY is not specified) so instead of considering this a bug it will be considered a missing feature. Adding Y flipping in bgfx has proven to be very time consuming.
Overview
When calling
DynamicTexture.update
with values given to the invertY argument nothing happens in Babylon Native. The invertY arguments get completely ignored by the NativeEngine.From forum issue: https://forum.babylonjs.com/t/react-native-dynamic-texture-update-inverty-parameter-is-not-working-as-expected/36916
Describe the bug When calling
DynamicTexture.update
we always get the same results no matter if we give true or false to theinvertY
argument.To Reproduce The following Playground does not render properly in Babylon Native: https://playground.babylonjs.com/#FU0ES5#32
Expected behavior Texture should be flipped on the Y axis when invertY is set to true.