I like Babylon.js a lot and have had positive experience with it. However, my attempts to build a native application for Android gave me the opposite experience.
My actions: I cloned the master branch (had issues with cloning repositories through git, I think it's better to use curl or git without history since cloning many large repositories often fails for me), created a native build on windows, and it works. Then i opened the project in Android Studio - it builds the project very slowly, the first build on my machine with i7 takes about 30 minutes! After that, the application crashes both on the Android x64 emulator and on my mobile device with Android 8 arm64.
I'm completely frustrated. Does it even work on android or is the project more focused on ios?
Hi devs,
I like Babylon.js a lot and have had positive experience with it. However, my attempts to build a native application for Android gave me the opposite experience.
My actions: I cloned the master branch (had issues with cloning repositories through git, I think it's better to use curl or git without history since cloning many large repositories often fails for me), created a native build on windows, and it works. Then i opened the project in Android Studio - it builds the project very slowly, the first build on my machine with i7 takes about 30 minutes! After that, the application crashes both on the Android x64 emulator and on my mobile device with Android 8 arm64.
I'm completely frustrated. Does it even work on android or is the project more focused on ios?
Here is the last part of call stack: