Closed CusthomeDev closed 4 years ago
Must be a bug... Actually in my new version... Lightmaps are always PNG. It uses native shaders to Render HDR -> LDR Lightmaps as Lossless compressed png.
I wonder if i just make lightmaps in the classic version png as well ... ???
Let me take a look at the classic edition of the exporter :)
Hi @MackeyK24, Thank you for your help. Have you been able to look at the classic edition ? Do you need mode informations ?
Fixed
Hi,
When I select jpeg format for exporting lightmaps, the exporter create .jpg files for light maps (great). But, when I open that files in Photoshop (to optimize them), Photoshop says these jpeg file are not real jpeg.
After some investigations, it looks like the exporter just create png file and rename it with .jpg extension. But in reality, the file is a png.
See this lightmap file after using Babylon exporter for Unity :
Is there a technical reason why jpg file are in reality png file ?
Regards