Hello! I'm not sure about the best place to ask such a question.
If there any info/documentation about implementing WebAR via Unity? I've found a component called "Universal Camera System" and there you can change main camera type to "Augmented reality". When I run this project on my mobile device I can see camera feed, but the 3D object is not acting like "augmented" one, it moves with the camera.
Honestly, I'm not a web developer guy, I'm experienced only in Unity, so I can't figure it all out by myself :(
Hello! I'm not sure about the best place to ask such a question.
If there any info/documentation about implementing WebAR via Unity? I've found a component called "Universal Camera System" and there you can change main camera type to "Augmented reality". When I run this project on my mobile device I can see camera feed, but the 3D object is not acting like "augmented" one, it moves with the camera.
Honestly, I'm not a web developer guy, I'm experienced only in Unity, so I can't figure it all out by myself :(