BabylonJS / BabylonToolkit

Home of the community maintained Unity & Unreal exporters for Babylon.js
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[HowTo] Augmented reality feature #32

Closed AytoMaximo closed 3 years ago

AytoMaximo commented 3 years ago

Hello! I'm not sure about the best place to ask such a question.

If there any info/documentation about implementing WebAR via Unity? I've found a component called "Universal Camera System" and there you can change main camera type to "Augmented reality". When I run this project on my mobile device I can see camera feed, but the 3D object is not acting like "augmented" one, it moves with the camera.

Honestly, I'm not a web developer guy, I'm experienced only in Unity, so I can't figure it all out by myself :(

AytoMaximo commented 3 years ago

Seems like I've manage to fix that wrong behavior, but still curious about some tips and tutorials on WebAR topic :)

MackeyK24 commented 3 years ago

I am still working things out with WebXR in general in the Universal Camera Controller