Closed pxim closed 2 years ago
This may be a problem with my renderer Settings .
https://jsfiddle.net/zpjq8ycb/1/
https://discourse.threejs.org/t/physicallycorrectlights-true-some-materials-became-very-black/28611
Dunno, things work pretty good with the PBR Material export in my day to day job. My artist use it every day and sell to clients and everything looks fine
No problem with plugins . This is the problem of my own three code, which has been solved now .
I put the GLB in the export folder
Export\scenes
into the website preview and found that the effect is different .This is the unity project file : https://drive.google.com/file/d/12_y1NVML-G3gkvxieDPzTFlxsnTH_sQX/view?usp=sharing
This is the glb : https://drive.google.com/file/d/10lqTL0zCUYqIEpgF9JpCqD00nb6cWzRj/view?usp=sharing
This is the gltf preview website : https://gltf-viewer.donmccurdy.com/
@MackeyK24 help me , please