BabylonJS / BabylonToolkit

Home of the community maintained Unity & Unreal exporters for Babylon.js
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The metal map effect is not coming out ! #34

Closed pxim closed 2 years ago

pxim commented 3 years ago

I put the GLB in the export folder Export\scenes into the website preview and found that the effect is different . image image image

This is the unity project file : https://drive.google.com/file/d/12_y1NVML-G3gkvxieDPzTFlxsnTH_sQX/view?usp=sharing

This is the glb : https://drive.google.com/file/d/10lqTL0zCUYqIEpgF9JpCqD00nb6cWzRj/view?usp=sharing

This is the gltf preview website : https://gltf-viewer.donmccurdy.com/

@MackeyK24 help me , please

pxim commented 3 years ago

This may be a problem with my renderer Settings .

https://jsfiddle.net/zpjq8ycb/1/

https://discourse.threejs.org/t/physicallycorrectlights-true-some-materials-became-very-black/28611

MackeyK24 commented 2 years ago

Dunno, things work pretty good with the PBR Material export in my day to day job. My artist use it every day and sell to clients and everything looks fine

pxim commented 2 years ago

No problem with plugins . This is the problem of my own three code, which has been solved now .