BabylonJS / BabylonToolkit

Home of the community maintained Unity & Unreal exporters for Babylon.js
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PLEASE package the Exporter tool as a UPM package #60

Closed SimonDarksideJ closed 1 year ago

SimonDarksideJ commented 1 year ago

The modern way of packaging and delivering utilities and features for Unity is using a UPM package. This can even be done with a UPM branch containing just the package contents, which can be taken in from git.

https://docs.unity3d.com/Manual/cus-layout.html

Unity packages are destructive to update and have no version controls, both problems are solved using UPM packages, so it is the preferred way to adopt tools in a Unity project without dirtying the Unity project.

MackeyK24 commented 1 year ago

As of now, i package the toolkit as .unitypackage, sorry