BabylonJS / BabylonToolkit

Home of the community maintained Unity & Unreal exporters for Babylon.js
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Are humanoid avatar animated models and animations possible? #69

Closed torchesburn closed 4 months ago

torchesburn commented 11 months ago

Im talking about the bone remapping and re-targeting of animations that unity3d is capable of, whether that is taken into account on the export?

MackeyK24 commented 8 months ago

Yes... All Unity animations are re-targted. Both generic and humanoid. Then can also be shared and dynamiclly assign to runtime character avatars like Ready Player Me. but the runtime avatar support requires a Babylon Toolkit Premium developer license