Closed jpionnie closed 3 years ago
Hey thanks for reporting! I’m checking! Maybe it is just due to the coordinates system. As a developer, can you put your scene as right handed system ?
Also, for your export, have you chosen .babylon or .gltf/glb ?
I don't reproduce when using GLB/GLTF as export but only when I export to .babylon I'm trying to fix now
@jpionnie do you still reproduce when choosing GLTF or GLB as export format?
@julien-moreau On my last check it's seems ok for GLB and glTF, my bad. Thx for your reactivity.
Good to know! After analysis, I think the only good fix is to configure the scene to use right handed system. will let you know once fixed for the .babylon format :)
Done :)
Hi, With the latest version of the editor it seems that export flip the faces of .glb file.
Export with babylon exporter:
Import in editor :
Export :