Closed Blame4 closed 2 years ago
Hi @Blame4 ! Thanks for that feedback!
I'm pretty sure (but I have to verify) that the problem is due to the absence of pose matrix once the model is exported as .babylon file. To be sure, would it be possible to share the original glb model?
Sorry, I missed.It comes from built-in 3D viewer in Win10. Bee.glb.zip
Hi @Blame4 I'm on it :)
Looks like it has been fixed
simple animation like box transform function in all scene. but complex animation like _bee_idle of Win10 built-in model(attached below), can not play after exported as .babylon, but can play as original glb format. How can I put the glb model in one .babylon file with functioning animation group(the animation groups exist, but not functioned). It works when the imported as glb format Bee.zip .