Closed tidus2020 closed 1 year ago
logs coming from the console are not supported when you play in the editor. Please use:
import { Tools } from "@babylons/core/Misc/tools";
...
Tools.Log("initiated...")
I suggest that you use the Babylon.JS forum for future questions (https://forum.babylonjs.com/) because you can get help from other users as well. Thanks a lot :)
public onInitialized(): void { console.log("inited....") }
can't see any thing.