Closed toadstorm closed 1 year ago
Can you attach a copy of the .ma
file so we can repro? Thanks.
I can't; unfortunately the model is proprietary. Is there any way to narrow down what object or objects might be triggering the error?
The error only seems to occur if I'm using Arnold standard shaders... Stingray doesn't throw this error.
I can't; unfortunately the model is proprietary. Is there any way to narrow down what object or objects might be triggering the error?
Can you reduce the model until you have smaller repro we can use without issues?
Without a repro, it will be difficult to diagnose what the issue is. We're closing this for now since it has no activity. Please let us know if you have a repro we can debug.
I'm trying to export a GLB from Maya 2022, Babylon exporter v20230608.5. After the log entry saying "Exporting materials", the following error is thrown:
There are no lights or cameras or animation or skinned meshes in the scene. All materials are aiStandardSurface. This error also appears on older versions of the plugin.