Closed xjedges closed 10 months ago
Hi @xjedges - could you please send a repro? Maya file + exported glTF
@thomlucc Thanks for reply, actually it is a bug for https://gltf.report/, it shows only two bones. After I import to 3d software, it is fine.
My mesh have 4 bones to aflect on each vertex, but after use Maya_to_glTF to export, the result only has two bones. anyway to keep all skin data?