Baccayarro / Movecraft-3

The original movement plugin for Bukkit. Reloaded. The releases feature isn't working, so here is a link to the latest dev version:
https://dl.dropboxusercontent.com/u/11164014/movecraft_beta.zip
GNU General Public License v3.0
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Subcraft Rotation Against Relative Point #188

Closed mwkaicz closed 8 years ago

mwkaicz commented 8 years ago

... works also like remote controller for Subcraft Rotate

mwkaicz commented 8 years ago

added option specify relative point for Subcraft Rotation improves maneuverability without leaving helm position)

Sign format:

  1. Subcraft Rotate
  2. craft_name
  3. {empty row}
  4. x,y,z

new coords are calculated by sign facing -x = left, +x = right, -y = bottom, +y = up, -z = backward, +z forward

Baccayarro commented 8 years ago

Does this include an option to disable this functionality? We had to remove off-center rotation because players were abusing it.

mwkaicz commented 8 years ago

It's only for Subcraft Rotate, not classic [helm] ... and if you will keep 4th row empty, it work's like usually

mwkaicz commented 8 years ago

It works good and it's possible use it for ship bridges or small gates ... but after few hours of testing, I must decide, that there should be some limit for distance of the center of rotation. So closing this, I'll make some craftType property for this.

Baccayarro commented 8 years ago

Ok, good idea though. I know I have had some turrets I just couldn't get to work because the subcraft rotate sign had to be in the exact center.