BackupCup / hexed

Calamity's Enchantment System ported into Minecraft
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Crashes due to some projectiles causing a NullPointerException #6

Closed TheTrueYak closed 5 months ago

TheTrueYak commented 5 months ago

Sometimes when an arrow or other projectile is fired, the game can crash with a NullPointerException. This does not happen every time a projectile is fired, but does happen semi-frequently enough to disrupt gameplay, and also happens when tested in a bare instance. (Fabric API 0.92.1+1.20.1, Fabric Language Kotlin 1.11.0+kotlin.2.0.0, and Hexed 0.8.3 (dev)) Attached are 3 different crash logs, two from my main instance with arrows and another (modded) projectile type, and one from the bare instance.

crash-2024-05-21_13.27.32-server.txt crash-2024-05-21_22.30.49-server.txt crash-2024-05-23_09.05.31-server.txt

BackupCup commented 5 months ago

This is a known issue that has already been fixed in the local dev. version.