Open GoogleCodeExporter opened 9 years ago
I added the rumble support and I made some other improvements to make most of
the modifications to work. I don't know how to contact Eluan to submit these
changes.
Original comment by olimpier...@gmail.com
on 7 May 2011 at 8:22
Hello, you can contact me via eluancm at gmail, I'm interested in seeing how
you integrated rumble into quake, which doesn't support it natively. (some
ideas are on some EF_ effects, health reduction, sudden velocity changes
(recoil), etc.)
Original comment by elua...@gmail.com
on 7 May 2011 at 3:43
I sent you an e-mail at the address you specified and to wiibrew forum as well.
I tried using the rumble after a health reduction but it was not perfectly
synchronized with the game. So I decided to introduce a new Rumble function in
the Quake GX code which can be called from the Quake C code scripts. In the
function you can set the timing of the rumble. With this solution you have to
modify and compile also the original Quake C scripts where you can insert the
rumble where you prefer. Currently I inserted the rumble in the shooting and in
the falling. Unfortunately with this solution you should also have the
original Quake C scripts of the other modifications to make them work.
Original comment by olimpier...@gmail.com
on 23 May 2011 at 3:08
Original issue reported on code.google.com by
elua...@gmail.com
on 15 Aug 2008 at 3:12