BackupGGCode / quake-gamecube

A port of id Software's Quake to Nintendo Wii and GameCube.
10 stars 2 forks source link

MP3 support for CD audio. #4

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
It would be nice if MP3s were supported as a substitute for CD audio.

Original issue reported on code.google.com by mackay.p...@gmail.com on 4 Aug 2007 at 9:29

GoogleCodeExporter commented 9 years ago

Original comment by mackay.p...@gmail.com on 4 Aug 2007 at 9:30

GoogleCodeExporter commented 9 years ago
Yeah... it should be nice, cuz i Remember the music was too cool... I don't 
know if
the game can have mp3 suport for audio playing, but should be nice

Original comment by visio...@gmail.com on 9 Aug 2008 at 6:03

GoogleCodeExporter commented 9 years ago
I think support for a more open format like ogg would be better...

Original comment by alan.cra...@gmail.com on 17 Aug 2008 at 1:50

GoogleCodeExporter commented 9 years ago
Some emulators are adding support for MP3, OGG and also FLAC (SCUMMVM comes to 
mind).
Since each of the formats has its own strengths, that would keep everyone happy.

Original comment by icekni...@gmail.com on 26 Sep 2008 at 3:21

GoogleCodeExporter commented 9 years ago
I have the BSO of Quake I. I tried it in the computer and it's good.

Original comment by duhowpi on 28 Oct 2008 at 4:13

GoogleCodeExporter commented 9 years ago
I would not be happy without the  MOD files.Unless you have some sort of method 
of 
looping the recorded files there might be a problem.

Original comment by donaldth...@gmail.com on 3 Apr 2010 at 5:48