BackupGGCode / quake-gamecube

A port of id Software's Quake to Nintendo Wii and GameCube.
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Reduce stack usage #8

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
The game requires a larger stack to be specified in ogc.ld. It would be
nice to get back to the default 128K stack size.

Original issue reported on code.google.com by mackay.p...@gmail.com on 9 Feb 2008 at 12:55

GoogleCodeExporter commented 9 years ago
With GX rendering, the stack usage grows even bigger and returing to the 
default 
size would be mostly impossible. We now allocate dynamically a bigger stack for 
the 
main thread.

Original comment by elua...@gmail.com on 10 Aug 2008 at 4:22