Closed GoogleCodeExporter closed 8 years ago
Original comment by Upth...@gmail.com
on 7 Jun 2011 at 12:30
Also, I think RAM search only lets you search a very limited region of the
address space used by the application, which makes it pretty useless in
anything but Cave Story, and I can't tell it to simply search all of it because
that has insane RAM requirements. A complete overhaul is probably required,
since what worked well in Gens isn't as applicable here. For now maybe it's
better to simply point people to MHS, which probably already does the job
better.
Original comment by nitsuja-@hotmail.com
on 7 Jun 2011 at 4:53
Done in r56. Not quite how you recommended it:
- Data size and data type options remain separate, since that gives more
flexibility.
- I've never heard of anyone using 128-bit primitives except to represent four
32-bit items or two 64-bit items, and 80-bit "long double" is very rarely used
(and often compiles to a 64-bit double anyway), so I didn't add float128.
Original comment by nitsuja-@hotmail.com
on 17 Jul 2011 at 11:26
Original issue reported on code.google.com by
Upth...@gmail.com
on 7 Jun 2011 at 12:15