BadDeathclaw / Drymouth-Gulch

Bad Deathclaw SS13 server NEW TG
GNU Affero General Public License v3.0
20 stars 120 forks source link

Add weather for Immersion / Challenge / RP! #603

Closed Murderfoxen closed 5 years ago

Murderfoxen commented 5 years ago

The Concept:

Concept is that various weathers can spawn, potentially detectable via warnings, with little to no exact time in knowing exactly when. This creates an immersive atmosphere that can add to HRP as people develop a need to shelter themselves through elements they cannot always foresee. This could even go as far as to prevent initial Meta-Rush, if you think about it.

New Items/commands to incorporate the system:

Potential new items:

Potential new command:

If the system is hard to discern for players, this would intentionally simulate real meteorology and it's fickle nature, allowing for some difficulty and risk elements for those who might want to embrace it.

Weather-Types:

Rain: Simple enough, suggested a few times. (Potentially an easy reskin of dust storms) - Would clear away blood and footprints. Could water plants automatically, as well as fill up buckets/containers with water. Water /could/ be radioactive.

Thunderstorm: Similiar to Rain, with potentiality for thunderstrikes. Could be used to gather rudimentary electricity, or punish those who wear too much metal and venture out amidst one - giving them burn damage when struck. Alternatively, could just be an aesthetic difference with moody undertones.

Dust-storms: A Mojave Wastes special. The dust storms obscure vision and impede progress. Most likely adding an extra element to would-be raiders who like to travel in the protection of blindness. This would end up being quite lethal, as the mobs spawning in low-visibility and auto-pathing would have a strong advantage over less robust players who do not read chat to see when they have Aggro'd a mob.

Rad-Storms: Probably the most lethal Idea, frankly. A rad-storm would be a green-hued thunderstorm with a radioactive effect if exposed directly to the rain. It would be something almost all people wish to avoid getting caught in, save for Power-Armor or Hazmat protected individuals. During a Rad-Storm, people would expect to hide in their homes, or face grave illness later on.

Let me know any critique you have, I know this is probably a /BIG/ ask. Open to critique and refinement. -Murderfox

UndeadNappist commented 5 years ago

Weather's already in, it's just broken. See also #156

Kimochiiiiiiiiiiiiii commented 5 years ago

The rad storm can just get copy pasted from a normal ss13 codebase, radiation storms in other space servers are a common thing

LetterN commented 5 years ago

this already exists, but the controller is not active

LetterN commented 5 years ago

but the issue when you use it, at roundstart it will spawn it