Closed TokyoSU closed 10 months ago
Looks like maybe you tried to import a nif with something selected, and it wasn't an armature.
This should work, especially given that this isn't a skinned mesh. For now, just make sure you have nothing selected when you do the import.
Nope tried without anything selected and it still throw an error, also it happen with many files:
farmhouse01walkway.nif
farmhouse02.nif
farmhouse02walkway.nif
farmhouse03.nif
farmhouse03walkway.nif
farmhouse04.nif
farmhouse04walkway.nif
farmhouse05.nif
farmhouse05destroyed01.nif
farmhouse05destroyed02.nif
fencewoven01.nif
fencewoven02.nif
lumbermill01.nif
lumbermill01waterwheel01.nif
lumbermill01waterwheel02.nif
smith01.nif
PS: these don't have any animations so no skeleton.nif/hkx (even tested without 'Import Animations' and 'Create bones' without success)
Yup. Damn.
Checked the previous version (v12.0) and it happen on it too.
It's a block type that's not handled. I'll do better error checking and probly implement the block type.
Fixed in latest.
[SkyrimLE,Blender3.6] Tried opening dockstepsdownend01.nif but it ended up as error:
EDIT: some files have this error, found 2 in the architecture folder but there is problably more.