Export/Import tools between Blender and the Nif format, using Bodyslide/Outfit Studio's Nifly layer. Supports Skyrim LE, Skyrim SE, Fallout 4, Fallout New Vegas, Fallout 76, and Fallout 3.
Might be a user error, but when I import and export SSE nifs on v9.0+, NiSkinData does not contain any vertex weights, so the verts go all over the place ingame.
Steps:
Import nif (default settings)
Don't edit anything
Select the mesh
Export nif (default settings, target game is skyrim SE)
Tested on v7.0, v.8.5, v9.0, v12.1, and blender 3.5.1.
Import and export are successful, console doesn't show any error.
When checking in nifskope, on v7.0 & v8.5 the vertex weights are there after exporting:
Might be a user error, but when I import and export SSE nifs on v9.0+, NiSkinData does not contain any vertex weights, so the verts go all over the place ingame.
Steps:
Tested on v7.0, v.8.5, v9.0, v12.1, and blender 3.5.1. Import and export are successful, console doesn't show any error.
When checking in nifskope, on v7.0 & v8.5 the vertex weights are there after exporting:![8 5](https://github.com/BadDogSkyrim/PyNifly/assets/110075485/de627220-1f24-4b02-8f16-45c074a24343)
But on v9.0 & v12.1 they aren't:![9 0](https://github.com/BadDogSkyrim/PyNifly/assets/110075485/bd40c1b0-7740-44e7-9bb1-29d3cb690986)