BadDogSkyrim / PyNifly

Export/Import tools between Blender and the Nif format, using Bodyslide/Outfit Studio's Nifly layer. Supports Skyrim LE, Skyrim SE, Fallout 4, Fallout New Vegas, Fallout 76, and Fallout 3.
GNU General Public License v3.0
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Import fails: AttributeError: 'NoneType' object has no attribute 'reference_skel' #195

Closed praecipitator closed 8 months ago

praecipitator commented 8 months ago

PyNifly version: V13.6.0 Blender version: 3.6 and 4.0.2 Nif was intended for Fallout4

Example nif: AAA.zip I deleted everything from it, and it still won't import.

Made it by SCOLing something in the CreationKit initially, hacked it a bit using outfitstudio, but this happens if I try to import the SCOLed nif straight out of the CK, too. Tried taking a vanilla nif from Fallout4, and copying my stuff into it. It seems just doing that irreversibly contaminates the file.

BadDogSkyrim commented 8 months ago

Dood, that nif's got nothing in it, at least so far as NifSkope is concerned. You sure you did it right?

praecipitator commented 8 months ago

Yes, I tried erasing everything from it until I find the culprit, and ended up with this. I thought such a stripped-down nif would help more, but if you want the full one, here: FrontCarBase.zip

BadDogSkyrim commented 8 months ago

OK, this is stupid. Lowercase the file extension and it will import.

praecipitator commented 8 months ago

LMAO srsly? Okay. Too late for me, I rebuilt the thing from scratch in NifSkope, but, good to know for the next one, thanks!

BadDogSkyrim commented 8 months ago

Will be fixed in next release.