BadDogSkyrim / PyNifly

Export/Import tools between Blender and the Nif format, using Bodyslide/Outfit Studio's Nifly layer. Supports Skyrim LE, Skyrim SE, Fallout 4, Fallout New Vegas, Fallout 76, and Fallout 3.
GNU General Public License v3.0
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Import fails: AttributeError: 'NoneType' object has no attribute 'reference_skel' #195

Closed praecipitator closed 10 months ago

praecipitator commented 10 months ago

PyNifly version: V13.6.0 Blender version: 3.6 and 4.0.2 Nif was intended for Fallout4

Example nif: AAA.zip I deleted everything from it, and it still won't import.

Made it by SCOLing something in the CreationKit initially, hacked it a bit using outfitstudio, but this happens if I try to import the SCOLed nif straight out of the CK, too. Tried taking a vanilla nif from Fallout4, and copying my stuff into it. It seems just doing that irreversibly contaminates the file.

BadDogSkyrim commented 10 months ago

Dood, that nif's got nothing in it, at least so far as NifSkope is concerned. You sure you did it right?

praecipitator commented 10 months ago

Yes, I tried erasing everything from it until I find the culprit, and ended up with this. I thought such a stripped-down nif would help more, but if you want the full one, here: FrontCarBase.zip

BadDogSkyrim commented 10 months ago

OK, this is stupid. Lowercase the file extension and it will import.

praecipitator commented 10 months ago

LMAO srsly? Okay. Too late for me, I rebuilt the thing from scratch in NifSkope, but, good to know for the next one, thanks!

BadDogSkyrim commented 10 months ago

Will be fixed in next release.