This is a tracking task for getting the still-in-development SSO/RSS plugins running on a real device early, to help de-risk the unknown. The goal is to be able to run the plugins in as close-to-production environment as possible so we can sort out any issues.
The sequences of steps are:
[x] Upload the plugins to my personal BuildFire dev app. (#11) This will prove my ability to create and upload a plugin that passes BuildFire's plugin validation.
[ ] Run the plugins in the browser-based preview. This will prove nothing about our ability to run the plugins within the built app, but will help us resolve any issues with the plugins being served from the BuildFire plugin server, in a more developer-friendly environment (a real browser).
[ ] Run the plugins in the generic BuildFire Previewer app. This is a strange bird that I once found and downloaded/setup, but can no longer find links/reference to on the BuildFire site. It's an iOS app that lets you log in to your BuildFire account and preview your plugins on-device within the actual BuildFire app, but it's a generic version of the app rather than the actual one configured with our Apple Developer credentials that will be in the iOS app store. I'm hoping this will let me even more closely simulate The Real App without having to actually build and publish our app.
[ ] Publish the plugins to a development version of the actual STAT app. Once we've resolved all issues discovered above, we'll upload the plugins into the actual STAT BuildFire environment and test them in the actual STAT app — a development version, one hopes/assumes.
This is a tracking task for getting the still-in-development SSO/RSS plugins running on a real device early, to help de-risk the unknown. The goal is to be able to run the plugins in as close-to-production environment as possible so we can sort out any issues.
The sequences of steps are: