Closed andydandy74 closed 9 years ago
Looks like this is working indeed. This may result in being able to get rid of all DynanimatorFunctionHelper
nodes that combine several model altering operations.
Just to keep tabs, I'm adding a list here of all the workflows that have been reworked. I'll keep this updated as I make progress.
Great. No more nodes for combined actions. Will have to edit documentation again, though.
Fixing issue #21 has shown that it may be possible to run events in sequence inside a single node without using
Function.Compose
as a structural device. This would make the creation ofDynanimatorFunction
nodes a lot easier and lightweight. See if this works for other workflows as well...