BadgerCode / tttdamagelogs

Damagelogs and RDM Manager for Trouble in Terrorist Town (a Garry's Mod gamemode)
GNU General Public License v3.0
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Unable to Display Special Traitor/Innocent roles in damage logs when used with TTT2 #66

Open CptHaxray opened 3 years ago

CptHaxray commented 3 years ago

Found: When using these damage logs with TTT2, if there is any non-default Traitor or Innocent roles active in the round(Example: Executioner, Imposter, Glutton, Defective, etc) they will only display as Traitor or Innocent in the damage logs instead of their correct role.

BadgerCode commented 3 years ago

Hey! Thanks for raising this.

Could you share some screenshots? There's a couple different places the damagelogs shows roles- old logs, round overview, individual damage logs

When I last tested the damagelogs in TTT2, the roles did seem to display properly. But I've not played TTT2 much so I might've missed something.

CptHaxray commented 3 years ago

Sorry for not having screenshots, i was told to forward this from several members of staff, i hadn't seen it personally.

Im updating the title its affecting innocent roles as well. Anything that isn't on its own team is defaulting to Innocent/Traitor regardless of the role's actual name. Not sure if this also applies to Detective Roles as our server doesn't use any.

According to staff its happening in both the round overview and individual damage logs, but i've not gotten an answer or chance to see about old logs yet but i would assume its happening there too. I've asked my staff for screenshots as they're on currently but they've given me mostly completely useless ones outside of this one(Person in question was a "Spy" role and had access to purchase from a shop but was still displaying as the Innocent role). Screenshot1

BadgerCode commented 3 years ago

Cheers! I'll have to give it another test with the latest version of TTT2.