I have noticed that the generation tends to go in a straight line for a long time.
I was able to go 10 corridors without a single turn, and the pathways that generated on the sides always led to scp rooms (so the path did not go in a new direction).
Other than that, the SCP themed dungeon is very good and close to containment breach.
I have noticed that the generation tends to go in a straight line for a long time. I was able to go 10 corridors without a single turn, and the pathways that generated on the sides always led to scp rooms (so the path did not go in a new direction). Other than that, the SCP themed dungeon is very good and close to containment breach.
version: 1.1.1