Closed FunnyIvri closed 6 months ago
You probably need to release the button too: gameBoy.send_input(WindowEvent.RELEASE_BUTTON_START)
this didnt work :(
You probably need to release the button too:
gameBoy.send_input(WindowEvent.RELEASE_BUTTON_START)
from pyboy import PyBoy, WindowEvent
gameBoy = PyBoy('test.gb')
gameBoy.set_emulation_speed(1)
while True:
gameBoy.tick()
gameBoy.send_input(WindowEvent.PRESS_BUTTON_START)
gameBoy.tick()
gameBoy.send_input(WindowEvent.RELEASE_BUTTON_START)
gameBoy.tick()
Your game might not read the input every frame. Try adding 5 calls to tick between each input.
Otherwise, come and get help on the Discord server. I try to keep the issues here on GitHub about bugs in PyBoy, rather than troubleshooting https://discord.gg/Zrf2nyH
thanks this worked! could have never guessed that was the issue!
edit: i removed most of the ticks and now it works? if anyone ever has a similar problem this is the code that worked for me:
from pyboy import PyBoy, WindowEvent
gameBoy = PyBoy('test.gb')
gameBoy.set_emulation_speed(1)
while not gameBoy.tick():
gameBoy.send_input(WindowEvent.PRESS_BUTTON_START)
gameBoy.tick()
gameBoy.send_input(WindowEvent.RELEASE_BUTTON_START)
for some reason input isnt working heres my code: