Open uncreative54 opened 1 year ago
Also, this one might be a little more complicated, but a standard beholder would be nice. They make a great baddie, especially when given class levels, so it would be nice to have them selectable.
I'm posting it as a separate reply since it would arguably be the most complicated, having the most actions and abilities.
5e monsters are completely different from 5e characters, which makes coding monsters quite a challenge, one I have not really solved nor really had an inclination to tackle, since monsters are pretty static in the books and pretty much the purview of the Game Master.
I will take a look Sunday to see what all would be involved.
If it's going to be a really large amount of time, then don't do it. Your free time is more important than my desires. Everybody deeply appreciates what you do here for pcgen users!
Is it possible to complete/add the griffin into the monster selection? When digging through the files, it looks like most monsters aren't implemented. My nephew wants to play an "awakened" griffin and I see that a number of monsters are present as selectable races.
Griffin:
https://www.dndbeyond.com/monsters/16913-griffon
If you have some additional time:
T-Rex (As I'm sure that will come up at some point in my kid-friendly game). After all, Awaken is a spell kids love.
https://www.dndbeyond.com/monsters/17041-tyrannosaurus-rex