BahamutDragon / pcgen

PCGen Data Sets
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Monster Class 'Psion' entries confusing the classes pane. #119

Closed FerretDave closed 10 years ago

FerretDave commented 10 years ago

Added class psion, and then selecting egoist from the chooser works correctly. However, in the main class list, entries such as 'Egoist (Psion)' are listed and choosing that, incorrectly gives zero HP and 1 skill point.

Should those subclass entries therefore be set as not visible? Or have some other correction?

BahamutDragon commented 10 years ago

Hi mate,

Running pcgen version 6.03.05: Loading only the Core + XPH Stats all set to 12's Race Human Add level 1 Psion - subclass Egoist selected. Results: HP 5 (4+1) Skills 16 (2+1+1x4)

Seems to be working correctly on my end.

BahamutDragon commented 10 years ago

Looking at the class pane, I now see the dummy entries for monsters. Those are not subclasses, those are an alternative attempt to fix the problem.

FerretDave commented 10 years ago

ah, so do we need a PREMONSTER? !PREPC ? on those to prevent PC's using them ?

On 25 August 2014 07:08, Bahamut notifications@github.com wrote:

Looking at the class pane, I now see the dummy entries for monsters. Those are not subclasses, those are an alternative attempt to fix the problem.

— Reply to this email directly or view it on GitHub https://github.com/BahamutDragon/pcgen/issues/119#issuecomment-53229715.

BahamutDragon commented 10 years ago

It is fixed. Just needed to add VISIBLE:NO. When I get back from my vacation, I will review and see if anything is still using that set up.

Best,

On 8/25/2014 4:42 AM, Dave wrote:

ah, so do we need a PREMONSTER? !PREPC ? on those to prevent PC's using them ?

On 25 August 2014 07:08, Bahamut notifications@github.com wrote:

Looking at the class pane, I now see the dummy entries for monsters. Those are not subclasses, those are an alternative attempt to fix the problem.

— Reply to this email directly or view it on GitHub

https://github.com/BahamutDragon/pcgen/issues/119#issuecomment-53229715.

— Reply to this email directly or view it on GitHub https://github.com/BahamutDragon/pcgen/issues/119#issuecomment-53253868.

~BD https://github.com/BahamutDragon/pcgen http://games.groups.yahoo.com/group/bd_games/

FerretDave commented 10 years ago

Cool, thanks. Enjoy your holiday!

On 25 August 2014 22:20, Bahamut notifications@github.com wrote:

It is fixed. Just needed to add VISIBLE:NO. When I get back from my vacation, I will review and see if anything is still using that set up.

Best,

On 8/25/2014 4:42 AM, Dave wrote:

ah, so do we need a PREMONSTER? !PREPC ? on those to prevent PC's using them ?

On 25 August 2014 07:08, Bahamut notifications@github.com wrote:

Looking at the class pane, I now see the dummy entries for monsters. Those are not subclasses, those are an alternative attempt to fix the problem.

— Reply to this email directly or view it on GitHub

<https://github.com/BahamutDragon/pcgen/issues/119#issuecomment-53229715 .

— Reply to this email directly or view it on GitHub <https://github.com/BahamutDragon/pcgen/issues/119#issuecomment-53253868 .

~BD https://github.com/BahamutDragon/pcgen http://games.groups.yahoo.com/group/bd_games/

— Reply to this email directly or view it on GitHub https://github.com/BahamutDragon/pcgen/issues/119#issuecomment-53335070.

BahamutDragon commented 10 years ago

I wonder if I should be concerned mate; most people do not reply that fast, less than a minute.

Best,

On 8/25/2014 2:21 PM, Dave wrote:

Cool, thanks. Enjoy your holiday!

On 25 August 2014 22:20, Bahamut notifications@github.com wrote:

It is fixed. Just needed to add VISIBLE:NO. When I get back from my vacation, I will review and see if anything is still using that set up.

Best,

On 8/25/2014 4:42 AM, Dave wrote:

ah, so do we need a PREMONSTER? !PREPC ? on those to prevent PC's using them ?

On 25 August 2014 07:08, Bahamut notifications@github.com wrote:

Looking at the class pane, I now see the dummy entries for monsters. Those are not subclasses, those are an alternative attempt to fix the problem.

— Reply to this email directly or view it on GitHub

<https://github.com/BahamutDragon/pcgen/issues/119#issuecomment-53229715 .

— Reply to this email directly or view it on GitHub

<https://github.com/BahamutDragon/pcgen/issues/119#issuecomment-53253868 .

~BD https://github.com/BahamutDragon/pcgen http://games.groups.yahoo.com/group/bd_games/

— Reply to this email directly or view it on GitHub

https://github.com/BahamutDragon/pcgen/issues/119#issuecomment-53335070.

— Reply to this email directly or view it on GitHub https://github.com/BahamutDragon/pcgen/issues/119#issuecomment-53335301.

~BD https://github.com/BahamutDragon/pcgen http://games.groups.yahoo.com/group/bd_games/

FerretDave commented 10 years ago

! :-)

Pure coincidence, was doing some more pcgen updates in a free half hour, and your mail popped up while I was online. I'm a fast typer too :-)

Not stalking you, honest ;-)

On 25 August 2014 23:50, Bahamut notifications@github.com wrote:

I wonder if I should be concerned mate; most people do not reply that fast, less than a minute.

Best,

On 8/25/2014 2:21 PM, Dave wrote:

Cool, thanks. Enjoy your holiday!

On 25 August 2014 22:20, Bahamut notifications@github.com wrote:

It is fixed. Just needed to add VISIBLE:NO. When I get back from my vacation, I will review and see if anything is still using that set up.

Best,

On 8/25/2014 4:42 AM, Dave wrote:

ah, so do we need a PREMONSTER? !PREPC ? on those to prevent PC's using them ?

On 25 August 2014 07:08, Bahamut notifications@github.com wrote:

Looking at the class pane, I now see the dummy entries for monsters. Those are not subclasses, those are an alternative attempt to fix the problem.

— Reply to this email directly or view it on GitHub

<https://github.com/BahamutDragon/pcgen/issues/119#issuecomment-53229715 .

— Reply to this email directly or view it on GitHub

<https://github.com/BahamutDragon/pcgen/issues/119#issuecomment-53253868 .

~BD https://github.com/BahamutDragon/pcgen http://games.groups.yahoo.com/group/bd_games/

— Reply to this email directly or view it on GitHub

<https://github.com/BahamutDragon/pcgen/issues/119#issuecomment-53335070 .

— Reply to this email directly or view it on GitHub <https://github.com/BahamutDragon/pcgen/issues/119#issuecomment-53335301 .

~BD https://github.com/BahamutDragon/pcgen http://games.groups.yahoo.com/group/bd_games/

— Reply to this email directly or view it on GitHub https://github.com/BahamutDragon/pcgen/issues/119#issuecomment-53348454.