BahamutoD / BDArmory

Gun turrets and other weapon systems for KSP
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Guard mode will now use HEKVs. #6

Closed Yskinator closed 9 years ago

Yskinator commented 9 years ago

Added RCS missiles to SwitchToAirMissile(), so that guard mode actually uses them.

Should vaccuum missiles have their own SwitchTo method instead?

BahamutoD commented 9 years ago

There should probably be a separate function for this

Yskinator commented 9 years ago

I think I'll let you handle that and use this on my own saves as a temporary fix until then.