Open microcosmol opened 3 years ago
You said you fixed the Chinese language bug in version 2.3.1 (but it's not)
I am using the latest version 2.3.1 and check the localization checkbox. But when I publish my app in the AppStore, I get a response from Apple:
How do I solve this problem with Chinese?
Hi,
Thank you for your strong support.
When I checked 'Use Localization Value' on, Localized app name of iOS device's icon is not appeared.
Development Environment:
Steps:
'Use Localization Value' on and Build by Unity
Output BalasoLocalizationResources
Build by Xcode and install to iOS Device.
Localized app name defined by Step1 is not appeared with Icon name.
It seems that InfoPlist.strings in BalasoLocalizationResources are disabling InfoPlist.strings in Unity-iPhone Tests->Supporting Files
I like this asset because this asset is very easy to use. Please help me.
Kind regards,