Balaso-Software / app-tracking-transparency-for-unity

Later this year Apple will require your apps/games to request user's authorization in order to obtain the Identifier for Advertising (IDFA), used to optimize and maximize your Ads revenue
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iOS Build faild #28

Closed gmi19941998 closed 3 years ago

gmi19941998 commented 3 years ago

Hi, we have some problem with iOS build. We use Unity 2019.4.21f1.Field "Use Localization Value" is enabled(If disable, build assemble normal). Also we use I2 Localization. Can u help resolve this issue? Screenshot_318

manelizzard commented 3 years ago

Hello @gmi19941998. Are those folders available in your project? Are you having any build error while exporting the XCode project from Unity?

gmi19941998 commented 3 years ago

They are not available in the project. Only empty /en.lproj