Closed GoogleCodeExporter closed 9 years ago
OK, looking at the code it looks like they are only intended to link to
neighbouring tiles.
Do you think it would be difficult to make them connect to arbitrary tiles?
Original comment by cameron....@gmail.com
on 2 Sep 2010 at 6:45
This is by design. Managing connection between tiles is quite cumbersome task.
By only allowing links to 8-neighbour tiles, I could implement tile adding and
removing quickly.
Original comment by memono...@gmail.com
on 17 Sep 2010 at 6:46
Fair enough. I just made my tile size a little larger to work around it. Our
game is a vehicle based game with a few large jumps which is why this came up.
Original comment by cameron....@gmail.com
on 17 Sep 2010 at 12:38
Original issue reported on code.google.com by
cameron....@gmail.com
on 2 Sep 2010 at 5:57Attachments: