Closed GoogleCodeExporter closed 9 years ago
Hi,
Each piece in the navmesh is stored as binary chunk. That is, the data that is
returned by dtCreateNavMeshData() can be written directly to disk.
You can for example save each tile at a time when you generate them.
--mikko
--mikko
Original comment by memono...@gmail.com
on 16 May 2011 at 8:11
thanks,i'll try it:)
Original comment by sandy...@gmail.com
on 16 May 2011 at 9:04
i'v tried it.
i opened two ".bin" files,and read mesh data in them,but the new merged
dtNavMesh need a dtNavMeshParams to init itself,and the
dtNavMeshParams.maxPolys and dtNavMeshParams.maxTiles in two ".bin" files are
different.
how to get a proper maxPolys and maxTiles?if maxPolys and maxTiles are not
right,the merged dtNavMesh won't be correct,only a part of tiles be added.
thanks!
Original comment by sandy...@gmail.com
on 17 May 2011 at 4:11
You should make maxTiles a constant. It should be close to the maximum number
of tiles you plan to use at runtime. For example if you load only parts of the
level at a time, then maxTiles should reflect the max number of tiles being
loaded at the same time.
--mikko
Original comment by memono...@gmail.com
on 17 May 2011 at 5:50
no need to merge now:)
in rcMeshLoaderObj::load
fseek(fp, 0, SEEK_END);
int bufSize = ftell(fp);
fseek(fp, 0, SEEK_SET);
buf = new char[bufSize];
if the bufSize is too big,memory will not be enough when addTriangle,so i use
fgets to read a line one time to resolve this problem.The code is:
const int MAX_CHAR_COUNT_A_LINE = 512;
char row[MAX_CHAR_COUNT_A_LINE];
int face[32];
float x,y,z;
int nv;
int vcap = 0;
int tcap = 0;
while (fgets(row, MAX_CHAR_COUNT_A_LINE, fp) != NULL)
{
if (row[0] == '#') continue;
if (row[0] == 'v' && row[1] != 'n' && row[1] != 't')
{
// Vertex pos
sscanf(row+1, "%f %f %f", &x, &y, &z);
addVertex(x, y, z, vcap);
}
if (row[0] == 'f')
{
// Faces
nv = parseFace(row+1, face, 32, m_vertCount);
for (int i = 2; i < nv; ++i)
{
const int a = face[0];
const int b = face[i-1];
const int c = face[i];
if (a < 0 || a >= m_vertCount || b < 0 || b >= m_vertCount || c < 0 || c >= m_vertCount)
continue;
addTriangle(a, b, c, tcap);
}
}
}
fclose(fp);
Original comment by sandy...@gmail.com
on 19 May 2011 at 9:44
Original comment by memono...@gmail.com
on 11 Sep 2011 at 11:25
Original issue reported on code.google.com by
sandy...@gmail.com
on 16 May 2011 at 7:53